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| author | Arne Dußin | 2021-01-17 13:33:04 +0100 |
|---|---|---|
| committer | Arne Dußin | 2021-01-17 13:33:04 +0100 |
| commit | 51b7747e62c189d430318c67368a5c84e50ece61 (patch) | |
| tree | 328be6230d392027eb106fd963b5ec97b9034f9f /src/button.rs | |
| parent | b1179849c28e50c39ac3c94af9dda86ee24beca0 (diff) | |
| download | graf_karto-51b7747e62c189d430318c67368a5c84e50ece61.tar.gz graf_karto-51b7747e62c189d430318c67368a5c84e50ece61.zip | |
Input revamp to make keybindings controlable.input
Diffstat (limited to 'src/button.rs')
| -rw-r--r-- | src/button.rs | 183 |
1 files changed, 0 insertions, 183 deletions
diff --git a/src/button.rs b/src/button.rs deleted file mode 100644 index 846377e..0000000 --- a/src/button.rs +++ /dev/null @@ -1,183 +0,0 @@ -//! Reimplementation crate of the KeyboardKey and MouseButton structs of raylib, because they do -//! not implement `serde::Serialize` and `serde::Deserialize`. If you have a better idea on how to -//! handle it, feel free. - -use raylib::ffi::{KeyboardKey as rlKeyboardKey, MouseButton as rlMouseButton}; -use raylib::RaylibHandle; -use serde::{Deserialize, Serialize}; -use std::mem; - -/// Enum to abstract the distinction of keyboard keys and mouse keys that raylib does away so the -/// user has free reign over what key they use for what purpose. -#[derive(Serialize, Deserialize, Debug, Copy, Clone, PartialEq, Eq, Hash)] -pub enum Button { - /// Button on the mouse with internal mouse button representation of raylib. - Mouse(MouseButton), - /// Keyboard button with internal keyboard key representation of raylib. - Keyboard(KeyboardKey), -} - -#[allow(missing_docs)] -#[repr(u32)] -#[derive(Serialize, Deserialize, Debug, Copy, Clone, PartialEq, Eq, Hash)] -pub enum MouseButton { - Left = 0, - Right = 1, - Middle = 2, -} - -#[allow(missing_docs)] -#[repr(u32)] -#[derive(Serialize, Deserialize, Debug, Copy, Clone, PartialEq, Eq, Hash)] -pub enum KeyboardKey { - Apostrophe = 39, - Comma = 44, - Minus = 45, - Period = 46, - Slash = 47, - Zero = 48, - One = 49, - Two = 50, - Three = 51, - Four = 52, - Five = 53, - Six = 54, - Seven = 55, - Eight = 56, - Nine = 57, - Semicolon = 59, - Equal = 61, - A = 65, - B = 66, - C = 67, - D = 68, - E = 69, - F = 70, - G = 71, - H = 72, - I = 73, - J = 74, - K = 75, - L = 76, - M = 77, - N = 78, - O = 79, - P = 80, - Q = 81, - R = 82, - S = 83, - T = 84, - U = 85, - V = 86, - W = 87, - X = 88, - Y = 89, - Z = 90, - Space = 32, - Escape = 256, - Enter = 257, - Tab = 258, - Backspace = 259, - Insert = 260, - Delete = 261, - Right = 262, - Left = 263, - Down = 264, - Up = 265, - PageUp = 266, - PageDown = 267, - Home = 268, - End = 269, - CapsLock = 280, - ScrollLock = 281, - NumLock = 282, - PrintScreen = 283, - Pause = 284, - F1 = 290, - F2 = 291, - F3 = 292, - F4 = 293, - F5 = 294, - F6 = 295, - F7 = 296, - F8 = 297, - F9 = 298, - F10 = 299, - F11 = 300, - F12 = 301, - LeftShift = 340, - LeftControl = 341, - LeftAlt = 342, - LeftSuper = 343, - RightShift = 344, - RightControl = 345, - RightAlt = 346, - RightSuper = 347, - Menu = 348, - LeftBracket = 91, - Backslash = 92, - RightBracket = 93, - Grave = 96, - Keypad0 = 320, - Keypad1 = 321, - Keypad2 = 322, - Keypad3 = 323, - Keypad4 = 324, - Keypad5 = 325, - Keypad6 = 326, - Keypad7 = 327, - Keypad8 = 328, - Keypad9 = 329, - KeypadDecimal = 330, - KeypadDivide = 331, - KeypadMultiply = 332, - KeypadSubtract = 333, - KeypadAdd = 334, - KeypadEnter = 335, - KeypadEqual = 336, -} - -impl Button { - /// Check if this button is pressed. If `mouse_blocked` is true, mouse buttons are ignored which - /// is useful when an element has captured the mouse, but other elements are still queried in the - /// background. - pub fn is_pressed(self, rl: &RaylibHandle, mouse_blocked: bool) -> bool { - match self { - Self::Mouse(button) => !mouse_blocked && rl.is_mouse_button_pressed(button.into()), - Self::Keyboard(key) => rl.is_key_pressed(key.into()), - } - } -} - -impl From<rlMouseButton> for Button { - fn from(button: rlMouseButton) -> Self { - Self::Mouse(MouseButton::from(button)) - } -} -impl From<rlKeyboardKey> for Button { - fn from(key: rlKeyboardKey) -> Self { - Self::Keyboard(KeyboardKey::from(key)) - } -} - -impl From<rlMouseButton> for MouseButton { - fn from(button: rlMouseButton) -> Self { - unsafe { mem::transmute(button as u32) } - } -} -impl Into<rlMouseButton> for MouseButton { - fn into(self) -> rlMouseButton { - unsafe { mem::transmute(self as u32) } - } -} - -impl From<rlKeyboardKey> for KeyboardKey { - fn from(key: rlKeyboardKey) -> Self { - unsafe { mem::transmute(key as u32) } - } -} -impl Into<rlKeyboardKey> for KeyboardKey { - fn into(self) -> rlKeyboardKey { - unsafe { mem::transmute(self as u32) } - } -} |
