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| author | Arne Dußin | 2021-01-27 14:01:50 +0100 |
|---|---|---|
| committer | Arne Dußin | 2021-02-02 22:16:15 +0100 |
| commit | f92e9f6f07b1e3834c2ca58ce3510734819d08e4 (patch) | |
| tree | 20e3d3afce342a56ae98f6c20491482ccd2b5c6b /src/tool/selection_tool.rs | |
| parent | c60a6d07efb120724b308e29e8e70f27c87c952d (diff) | |
| download | graf_karto-f92e9f6f07b1e3834c2ca58ce3510734819d08e4.tar.gz graf_karto-f92e9f6f07b1e3834c2ca58ce3510734819d08e4.zip | |
Rework graf karto to fit the client/server structure
Diffstat (limited to 'src/tool/selection_tool.rs')
| -rw-r--r-- | src/tool/selection_tool.rs | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/src/tool/selection_tool.rs b/src/tool/selection_tool.rs deleted file mode 100644 index 4850a28..0000000 --- a/src/tool/selection_tool.rs +++ /dev/null @@ -1,68 +0,0 @@ -//! Selection of items on the map. -//! -//! When selecting items on the map, the editor goes into a different mode than when editing a -//! specific kind of item. Actions that are available for specific types of items become -//! unavailable, while other actions that make use of the properties to a wide range of items -//! become available instead. -//! For this reason, the selection tool can be thought of as a kind of meta tool over tools. - -use super::Tool; -use crate::colours::DEFAULT_COLOURS; -use crate::map::Map; -use crate::math::{ExactSurface, Rect, Vec2}; -use crate::transform::Transform; -use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle}; - -/// The selection tool makes it possible to select any item on the map when activated. -pub struct SelectionTool { - selection_rect: Option<(Vec2<f64>, Vec2<f64>)>, -} - -impl SelectionTool { - /// Create a new selection tool. There should be only one such tool per program instance and it - /// should be created in the editor. - #[allow(clippy::new_without_default)] - pub fn new() -> Self { - Self { - selection_rect: None, - } - } -} - -impl Tool for SelectionTool { - fn deactivate(&mut self) { - self.selection_rect = None; - } - - fn update(&mut self, _map: &Map, mouse_pos_m: &Vec2<f64>) { - if let Some((_, ref mut pos2)) = &mut self.selection_rect { - *pos2 = *mouse_pos_m; - } - } - - fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { - if let Some((pos1, pos2)) = self.selection_rect { - let rect_px = transform.rect_m_to_px(&Rect::bounding_rect(pos1, pos2)); - rld.draw_rectangle_rec(rect_px, DEFAULT_COLOURS.selection_rect); - rld.draw_rectangle_lines_ex(rect_px, 4, DEFAULT_COLOURS.selection_rect_outline); - } - } - - fn place_single(&mut self, map: &mut Map, mouse_pos_m: &Vec2<f64>) { - if let Some((pos1, pos2)) = self.selection_rect { - // Select all items on the map that are inside of the selection rectangle - let bounds = Rect::bounding_rect(pos1, pos2); - for element in map.elements_mut() { - // TODO: Make it possible to do this additively by custom keybinding. - element.set_selected(bounds.contains_rect(&element.bounding_rect())); - } - self.selection_rect = None; - } else { - self.selection_rect = Some((*mouse_pos_m, *mouse_pos_m)); - } - } - - fn abort(&mut self) { - self.selection_rect = None; - } -} |
