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-rw-r--r--src/gui/position_indicator.rs37
1 files changed, 0 insertions, 37 deletions
diff --git a/src/gui/position_indicator.rs b/src/gui/position_indicator.rs
deleted file mode 100644
index 737a427..0000000
--- a/src/gui/position_indicator.rs
+++ /dev/null
@@ -1,37 +0,0 @@
-//! The position indicator shows the mouse position on the map
-//!
-//! The exact position the mouse is currently on is shown unless hidden by the user (TODO). This
-//! helps to place things exactly where they should be on the map and let the user know where they
-//! are looking and where relative to them other things should be easily at all times. Currently, this
-//! is a simple HUD so it doesn't interact with anything in the world, but that may change in the
-//! future.
-
-use crate::colours::DEFAULT_COLOURS;
-use crate::math::Vec2;
-use crate::snapping::Snapper;
-use crate::transform::Transform;
-use raylib::drawing::{RaylibDraw, RaylibDrawHandle};
-
-/// Function to draw a dot at the mouse position and the coordinates associated with it.
-// TODO: Snap this, when the user wants to snap, don't if they don't want to.
-pub fn position_indicator_draw(
- rld: &mut RaylibDrawHandle,
- mouse_pos_px: Vec2<f64>,
- transform: &Transform,
- snapper: &Snapper,
-) {
- let mouse_pos_snapped_m = snapper.snap(transform.point_px_to_m(&mouse_pos_px));
- let mouse_pos_snapped_px = transform.point_m_to_px(&mouse_pos_snapped_m);
-
- rld.draw_circle_v(mouse_pos_snapped_px, 2., DEFAULT_COLOURS.position_indicator);
- rld.draw_text(
- &format!(
- "({:.3}m, {:.3}m)",
- mouse_pos_snapped_m.x, mouse_pos_snapped_m.y
- ),
- mouse_pos_snapped_px.x as i32 - 30,
- mouse_pos_snapped_px.y as i32 - 30,
- 20,
- DEFAULT_COLOURS.position_text,
- );
-}