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-rw-r--r--src/map/polygon_room.rs97
1 files changed, 0 insertions, 97 deletions
diff --git a/src/map/polygon_room.rs b/src/map/polygon_room.rs
deleted file mode 100644
index 2a29436..0000000
--- a/src/map/polygon_room.rs
+++ /dev/null
@@ -1,97 +0,0 @@
-//! Polygon rooms are the standard rooms in graf karto. They can take the form of anything that a
-//! [Polygon](crate::math::Polygon) can have.
-
-use super::Mappable;
-use crate::colours::DEFAULT_COLOURS;
-use crate::math::{self, Polygon, Rect, Triangle};
-use crate::transform::Transform;
-use crate::transformable::NonRigidTransformable;
-use crate::FLOAT_MARGIN;
-use nalgebra::{Matrix3, Point2};
-use raylib::drawing::{RaylibDraw, RaylibDrawHandle};
-use std::ops::Deref;
-
-/// Data type for the Polygon room.
-pub type PolygonRoomData = Polygon<f64>;
-
-/// A polygon room, which can be placed and modified in the world.
-pub struct PolygonRoom {
- data: PolygonRoomData,
- // The polygon shape, but in triangles, so the polygon does not have to be triangulated every frame.
- triangulated: Vec<Triangle<f64>>,
- selected: bool,
-}
-
-impl PolygonRoom {
- /// Create a room from the given polygon data.
- pub fn from_data(data: PolygonRoomData) -> Self {
- Self {
- data: data.clone(),
- triangulated: math::triangulate(data, FLOAT_MARGIN),
- selected: false,
- }
- }
-
- // When the internal polygon changes, it must be retriangulated to be drawn on the screen
- // properly, so this function must be called any time that happens.
- fn retriangulate(&mut self) {
- self.triangulated = math::triangulate(self.data.clone(), FLOAT_MARGIN);
- }
-}
-
-impl Mappable for PolygonRoom {
- fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) {
- for triangle in &self.triangulated {
- rld.draw_triangle(
- transform.point_m_to_px(&triangle.corners()[0]),
- transform.point_m_to_px(&triangle.corners()[1]),
- transform.point_m_to_px(&triangle.corners()[2]),
- if self.selected() {
- DEFAULT_COLOURS.room_selected
- } else {
- DEFAULT_COLOURS.room_normal
- },
- )
- }
- }
-
- fn set_selected(&mut self, selected: bool) {
- self.selected = selected;
- }
-
- fn selected(&self) -> bool {
- self.selected
- }
-
- fn bounding_rect(&self) -> Rect<f64> {
- Rect::bounding_rect_n(&self.data.corners())
- }
-
- fn as_non_rigid(&self) -> Option<&dyn NonRigidTransformable> {
- Some(self as &dyn NonRigidTransformable)
- }
-
- fn as_non_rigid_mut(&mut self) -> Option<&mut dyn NonRigidTransformable> {
- Some(self as &mut dyn NonRigidTransformable)
- }
-}
-
-impl NonRigidTransformable for PolygonRoom {
- fn apply_matrix(&mut self, matrix: &Matrix3<f64>) {
- for corner in self.data.corners_mut() {
- *corner = matrix
- .transform_point(&Point2::new(corner.x, corner.y))
- .into();
- }
-
- self.retriangulate();
- }
-}
-
-impl Deref for PolygonRoom {
- type Target = PolygonRoomData;
-
- fn deref(&self) -> &Self::Target {
- &self.data
- }
-}