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-rw-r--r--src/math.rs18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/math.rs b/src/math.rs
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+use raylib::math::{Rectangle, Vector2};
+
+/// Function to calculate the bounding rectangle that is between two vectors. The order of the
+/// vectors is irrelevent for this. As long as they are diagonally opposite of each other, this
+/// function will work.
+pub fn bounding_rect(pos1: Vector2, pos2: Vector2) -> Rectangle {
+ let min_x = pos1.x.min(pos2.x);
+ let min_y = pos1.y.min(pos2.y);
+ let max_x = pos1.x.max(pos2.x);
+ let max_y = pos1.y.max(pos2.y);
+
+ Rectangle {
+ x: min_x,
+ y: min_y,
+ width: max_x - min_x,
+ height: max_y - min_y,
+ }
+}