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Diffstat (limited to 'src/math/rect.rs')
| -rw-r--r-- | src/math/rect.rs | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/src/math/rect.rs b/src/math/rect.rs new file mode 100644 index 0000000..c126d56 --- /dev/null +++ b/src/math/rect.rs @@ -0,0 +1,178 @@ +use super::Vec2; +use nalgebra::{RealField, Scalar}; +use serde::{Deserialize, Serialize}; +use std::ops::{Add, AddAssign}; + +/// Represents a Rectangle with the value type T. +#[derive(Copy, Clone, Debug, Default, Serialize, Deserialize)] +pub struct Rect<T: Scalar + Copy> { + /// The x coordinate, or leftmost coordinate of the Rect. + pub x: T, + /// The y coordinate, or rightmost coordinate of the Rect. + pub y: T, + /// The width of the Rect. + pub w: T, + /// The height of the Rect. + pub h: T, +} + +// This is sad, but also sadly necessary :/ +impl<T: Into<f32> + Scalar + Copy> Into<raylib::ffi::Rectangle> for Rect<T> { + fn into(self) -> raylib::ffi::Rectangle { + raylib::ffi::Rectangle { + x: self.x.into(), + y: self.y.into(), + width: self.w.into(), + height: self.h.into(), + } + } +} +impl<T: From<f32> + Scalar + Copy> From<raylib::ffi::Rectangle> for Rect<T> { + fn from(r: raylib::ffi::Rectangle) -> Self { + Self { + x: T::from(r.x), + y: T::from(r.y), + w: T::from(r.width), + h: T::from(r.height), + } + } +} +impl<T: Into<f32> + Scalar + Copy> Into<raylib::math::Rectangle> for Rect<T> { + fn into(self) -> raylib::math::Rectangle { + raylib::math::Rectangle { + x: self.x.into(), + y: self.y.into(), + width: self.w.into(), + height: self.h.into(), + } + } +} +impl<T: From<f32> + Scalar + Copy> From<raylib::math::Rectangle> for Rect<T> { + fn from(r: raylib::math::Rectangle) -> Self { + Self { + x: T::from(r.x), + y: T::from(r.y), + w: T::from(r.width), + h: T::from(r.height), + } + } +} + +impl<T: Scalar + Copy> Rect<T> { + pub fn new(x: T, y: T, w: T, h: T) -> Self { + Self { x, y, w, h } + } + + /// Create a Rectangle from a slice. Indices are [x, y, w, h]. + pub fn from_slice(slice: [T; 4]) -> Rect<T> + where + T: Copy, + { + Rect { + x: slice[0], + y: slice[1], + w: slice[2], + h: slice[3], + } + } + + /// Move by the Vec provided. + pub fn translate(&mut self, by: Vec2<T>) + where + T: AddAssign, + { + self.x += by.x; + self.y += by.y; + } + + /// Set the posiotien of the rectangle to the given one without changing its + /// size + pub fn set_pos(&mut self, pos: Vec2<T>) { + self.x = pos.x; + self.y = pos.y; + } + + /// Test if two rectangles intersect. + pub fn intersect<'a>(this: &'a Rect<T>, other: &'a Rect<T>) -> bool + where + T: Add<Output = T> + PartialOrd + Copy, + { + !(this.x > other.x + other.w + || this.x + this.w < other.x + || this.y > other.y + other.h + || this.y + this.h < other.y) + } + + /// Check if the point is inside this Rect and return true if so. + pub fn contains(&self, point: Vec2<T>) -> bool + where + T: PartialOrd + Add<Output = T>, + { + point.x >= self.x + && point.x <= self.x + self.w + && point.y >= self.y + && point.y <= self.y + self.h + } + + /// Function to calculate the bounding rectangle that is between two vectors. The order of the + /// vectors is irrelevent for this. As long as they are diagonally opposite of each other, this + /// function will work. + pub fn bounding_rect(pos1: Vec2<T>, pos2: Vec2<T>) -> Self + where + T: RealField, + { + let min_x = pos1.x.min(pos2.x); + let min_y = pos1.y.min(pos2.y); + let max_x = pos1.x.max(pos2.x); + let max_y = pos1.y.max(pos2.y); + + Self { + x: min_x, + y: min_y, + w: max_x - min_x, + h: max_y - min_y, + } + } + + /// Get the shortest way that must be applied to this Rect to clear out of + /// another Rect of the same type so that they would not intersect any more. + pub fn shortest_way_out(&self, of: &Rect<T>) -> Vec2<T> + where + T: RealField, + { + // Check upwards + let mut move_y = of.y - self.y - self.h; + // Check downwards + let move_down = of.y + of.h - self.y; + if move_down < -move_y { + move_y = move_down; + } + + // Check left + let mut move_x = of.x - self.x - self.w; + // Check right + let move_right = of.x + of.w - self.x; + if move_right < -move_x { + move_x = move_right; + } + + if move_x.abs() < move_y.abs() { + Vec2::new(move_x, T::zero()) + } else { + Vec2::new(T::zero(), move_y) + } + } +} + +#[cfg(test)] +mod test { + use super::*; + + #[test] + fn test_intersect() { + let a = Rect::from_slice([0, 0, 4, 4]); + let b = Rect::from_slice([-1, -1, 1, 1]); + + assert!(Rect::intersect(&a, &b)); + } +} |
