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-rw-r--r--src/svg/mod.rs11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/svg/mod.rs b/src/svg/mod.rs
index fffc00b..af066f1 100644
--- a/src/svg/mod.rs
+++ b/src/svg/mod.rs
@@ -13,10 +13,10 @@ use style::Style;
use svgtypes::{Path as SVGPath, PathSegment};
use xmltree::{Element, XMLNode};
-// Find the first XML-Node with the given name. With depth, the maximum depth the
-// algorithm will search to can be set. If it is set to `None`, the algorithm will search the
-// entire sub-tree. Returns `None` if no such child can be found. Returns itself, in case the root
-// node is already of the name given.
+/// Find the first XML-Node with the given name. With depth, the maximum depth the
+/// algorithm will search to can be set. If it is set to `None`, the algorithm will search the
+/// entire sub-tree. Returns `None` if no such child can be found. Returns itself, in case the root
+/// node is already of the name given.
pub fn find_first_node(root: Element, name: &str, depth: Option<usize>) -> Option<Element> {
// The abort condition of this recursive function. If the element itself is of the required
// name, return it.
@@ -68,7 +68,10 @@ pub fn read_svg_file<P: AsRef<Path>>(file: P) -> io::Result<Element> {
}
}
+/// Trait that indicates a struct is capable of drawing SVG-elements.
pub trait DrawSVG {
+ /// Draw the elements given by `svg_data` and all its children to the implementor, with the
+ /// specified scale and translated by `position_px`.
fn draw_svg(&mut self, svg_data: &Element, pixels_per_m: f32, position_px: Vec2<f32>);
}