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-rw-r--r--src/tool/selection_tool.rs68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/tool/selection_tool.rs b/src/tool/selection_tool.rs
deleted file mode 100644
index 4850a28..0000000
--- a/src/tool/selection_tool.rs
+++ /dev/null
@@ -1,68 +0,0 @@
-//! Selection of items on the map.
-//!
-//! When selecting items on the map, the editor goes into a different mode than when editing a
-//! specific kind of item. Actions that are available for specific types of items become
-//! unavailable, while other actions that make use of the properties to a wide range of items
-//! become available instead.
-//! For this reason, the selection tool can be thought of as a kind of meta tool over tools.
-
-use super::Tool;
-use crate::colours::DEFAULT_COLOURS;
-use crate::map::Map;
-use crate::math::{ExactSurface, Rect, Vec2};
-use crate::transform::Transform;
-use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle};
-
-/// The selection tool makes it possible to select any item on the map when activated.
-pub struct SelectionTool {
- selection_rect: Option<(Vec2<f64>, Vec2<f64>)>,
-}
-
-impl SelectionTool {
- /// Create a new selection tool. There should be only one such tool per program instance and it
- /// should be created in the editor.
- #[allow(clippy::new_without_default)]
- pub fn new() -> Self {
- Self {
- selection_rect: None,
- }
- }
-}
-
-impl Tool for SelectionTool {
- fn deactivate(&mut self) {
- self.selection_rect = None;
- }
-
- fn update(&mut self, _map: &Map, mouse_pos_m: &Vec2<f64>) {
- if let Some((_, ref mut pos2)) = &mut self.selection_rect {
- *pos2 = *mouse_pos_m;
- }
- }
-
- fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) {
- if let Some((pos1, pos2)) = self.selection_rect {
- let rect_px = transform.rect_m_to_px(&Rect::bounding_rect(pos1, pos2));
- rld.draw_rectangle_rec(rect_px, DEFAULT_COLOURS.selection_rect);
- rld.draw_rectangle_lines_ex(rect_px, 4, DEFAULT_COLOURS.selection_rect_outline);
- }
- }
-
- fn place_single(&mut self, map: &mut Map, mouse_pos_m: &Vec2<f64>) {
- if let Some((pos1, pos2)) = self.selection_rect {
- // Select all items on the map that are inside of the selection rectangle
- let bounds = Rect::bounding_rect(pos1, pos2);
- for element in map.elements_mut() {
- // TODO: Make it possible to do this additively by custom keybinding.
- element.set_selected(bounds.contains_rect(&element.bounding_rect()));
- }
- self.selection_rect = None;
- } else {
- self.selection_rect = Some((*mouse_pos_m, *mouse_pos_m));
- }
- }
-
- fn abort(&mut self) {
- self.selection_rect = None;
- }
-}