diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/main.rs | 8 | ||||
| -rw-r--r-- | src/tool/mod.rs | 61 | ||||
| -rw-r--r-- | src/tool/room_tool.rs | 9 | ||||
| -rw-r--r-- | src/tool/wall_tool.rs | 79 |
4 files changed, 141 insertions, 16 deletions
diff --git a/src/main.rs b/src/main.rs index 3f36123..723a1fd 100644 --- a/src/main.rs +++ b/src/main.rs @@ -6,12 +6,12 @@ pub mod transform; pub use transform::Transform; use raylib::prelude::*; -use tool::{RoomTool, Tool}; +use tool::{Tool, ToolShed}; fn main() { let (mut rl, thread) = raylib::init().resizable().title("Hello there!").build(); - let mut current_tool = RoomTool::new(); + let mut tool_shed = ToolShed::new(); let mut transform = Transform::new(); let mut last_mouse_pos = rl.get_mouse_position(); @@ -31,7 +31,7 @@ fn main() { transform.try_zoom_out(); } - current_tool.update(&rl, &transform); + tool_shed.update(&rl, &transform); // Update the last mouse position last_mouse_pos = rl.get_mouse_position(); @@ -42,7 +42,7 @@ fn main() { d.clear_background(Color::BLACK); grid::draw_grid(&mut d, screen_width, screen_height, &transform); - current_tool.draw(&mut d, &transform); + tool_shed.draw_tools(&mut d, &transform); } } } diff --git a/src/tool/mod.rs b/src/tool/mod.rs index e0d4f1e..3e6200f 100644 --- a/src/tool/mod.rs +++ b/src/tool/mod.rs @@ -1,16 +1,65 @@ pub mod room_tool; pub use room_tool::RoomTool; +pub mod wall_tool; +pub use wall_tool::WallTool; + use crate::transform::Transform; -use raylib::core::drawing::RaylibDraw; +use raylib::core::drawing::RaylibDrawHandle; +use raylib::ffi::KeyboardKey; use raylib::RaylibHandle; +#[derive(Debug)] +#[repr(u8)] +pub enum ToolType { + RoomTool, + WallTool, + NumTools, +} + pub trait Tool { - fn update(&mut self, rl: &RaylibHandle, transform: &Transform); + fn update(&mut self, rl: &RaylibHandle, transform: &Transform) {} + fn active_update(&mut self, rl: &RaylibHandle, transform: &Transform); + + fn draw(&self, _rld: &mut RaylibDrawHandle, _transform: &Transform) {} +} + +pub struct ToolShed { + tools: Vec<Box<dyn Tool>>, + active: usize, +} + +impl ToolShed { + pub fn new() -> Self { + let mut tools: Vec<Box<dyn Tool>> = Vec::with_capacity(ToolType::NumTools as usize); + assert_eq!(ToolType::RoomTool as u8, 0); + tools.push(Box::new(RoomTool::new())); + assert_eq!(ToolType::WallTool as u8, 1); + tools.push(Box::new(WallTool::new())); + + Self { tools, active: 0 } + } + + pub fn update(&mut self, rl: &RaylibHandle, transform: &Transform) { + // Handle keybindings for tool change + self.active = if rl.is_key_pressed(KeyboardKey::KEY_R) { + ToolType::RoomTool as usize + } else if rl.is_key_pressed(KeyboardKey::KEY_W) { + ToolType::WallTool as usize + } else { + self.active + }; + + for tool in &mut self.tools { + tool.update(rl, transform); + } + + self.tools[self.active].active_update(rl, transform); + } - fn draw<D>(&self, _rld: &mut D, _transform: &Transform) - where - D: RaylibDraw, - { + pub fn draw_tools(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { + for tool in &self.tools { + tool.draw(rld, transform); + } } } diff --git a/src/tool/room_tool.rs b/src/tool/room_tool.rs index 6a9ad55..10b9edf 100644 --- a/src/tool/room_tool.rs +++ b/src/tool/room_tool.rs @@ -1,7 +1,7 @@ use super::Tool; use crate::math; use crate::transform::Transform; -use raylib::core::drawing::RaylibDraw; +use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle}; use raylib::ffi::{Color, MouseButton}; use raylib::math::{Rectangle, Vector2}; use raylib::RaylibHandle; @@ -25,7 +25,7 @@ impl RoomTool { } impl Tool for RoomTool { - fn update(&mut self, rl: &RaylibHandle, transform: &Transform) { + fn active_update(&mut self, rl: &RaylibHandle, transform: &Transform) { let mouse_pos_m = transform.point_px_to_m(rl.get_mouse_position()); // Update the currently drawn rectangle, if it exists if let Some((_, ref mut pos2)) = &mut self.unfinished_rect { @@ -56,10 +56,7 @@ impl Tool for RoomTool { } } - fn draw<D>(&self, rld: &mut D, transform: &Transform) - where - D: RaylibDraw, - { + fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { // Draw all finished rectangles. for &rect in &self.room_rects { rld.draw_rectangle_rec( diff --git a/src/tool/wall_tool.rs b/src/tool/wall_tool.rs new file mode 100644 index 0000000..8d018c6 --- /dev/null +++ b/src/tool/wall_tool.rs @@ -0,0 +1,79 @@ +use super::Tool; +use crate::math; +use crate::transform::Transform; +use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle}; +use raylib::ffi::{Color, MouseButton}; +use raylib::math::Vector2; +use raylib::RaylibHandle; + +pub struct WallTool { + walls: Vec<(Vector2, Vector2)>, + unfinished_wall: Option<(Vector2, Vector2)>, +} + +impl WallTool { + pub fn new() -> Self { + Self { + walls: Vec::new(), + unfinished_wall: None, + } + } +} + +impl Tool for WallTool { + fn active_update(&mut self, rl: &RaylibHandle, transform: &Transform) { + let mouse_pos_m = transform.point_px_to_m(rl.get_mouse_position()); + if let Some((_, ref mut pos2)) = &mut self.unfinished_wall { + let snapped_mouse_pos = Vector2::new( + math::round(mouse_pos_m.x, 0.5), + math::round(mouse_pos_m.y, 0.5), + ); + *pos2 = snapped_mouse_pos; + } + + if rl.is_mouse_button_pressed(MouseButton::MOUSE_LEFT_BUTTON) { + if let Some((pos1, pos2)) = self.unfinished_wall { + self.walls.push((pos1, pos2)); + self.unfinished_wall = None; + } else { + let snapped_mouse_pos = Vector2::new( + math::round(mouse_pos_m.x, 0.5), + math::round(mouse_pos_m.y, 0.5), + ); + self.unfinished_wall = Some((snapped_mouse_pos, snapped_mouse_pos)) + } + } + + if rl.is_mouse_button_pressed(MouseButton::MOUSE_RIGHT_BUTTON) { + self.unfinished_wall = None; + } + } + + fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { + for &(pos1, pos2) in &self.walls { + rld.draw_line_v( + transform.point_m_to_px(pos1), + transform.point_m_to_px(pos2), + Color { + r: 200, + g: 150, + b: 150, + a: 255, + }, + ); + } + + if let Some((pos1, pos2)) = self.unfinished_wall { + rld.draw_line_v( + transform.point_m_to_px(pos1), + transform.point_m_to_px(pos2), + Color { + r: 150, + g: 200, + b: 150, + a: 255, + }, + ); + } + } +} |
