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* Fix CLI not capturing keyboardArne Dußin2021-01-08-14/+25
| | | | | | This is not a very nice solution and is due to limitations of raylib. Since I want to change the way input is handled in the future this is an okay solution, but when overhauling the input needs to be changed.
* Rename save to write for vim mnemonics compatibilityArne Dußin2021-01-08-6/+6
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* Merge pull request #27 from LordSentox/snappingArne Dußin2021-01-06-25/+295
|\ | | | | Add snapping module to replace the rigid grid snapping
| * Merge branch 'master' into snappingArne Dußin2021-01-06-351/+832
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* | Merge pull request #25 from LordSentox/better-polygonsArne Dußin2021-01-06-333/+441
|\ \ | | | | | | Change to polygongraph instead of polygon in roomtool
| * | Change to polygongraph instead of polygon in roomtoolArne Dußin2020-12-27-333/+441
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The polygon room tool used a convoluted process for determining what the user actually wants to draw. I have changed to the polygon graph instead, which makes the checks easier and restricts the user a bit less. In the process however I found a serious problem with my handling float, so everything needed to change to margin compares (which I of course should have done in the beginning. Guys, take the warning seriously and don't ignore it for ten years like I did. It will come back to haunt you.. apparently) instead of direct equality.
* | | Add loading capabilities backArne Dußin2021-01-06-1/+113
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* | | Add CLI with save featureArne Dußin2021-01-06-16/+278
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| | * Position indicator is now dependent on current snappingArne Dußin2021-01-05-7/+12
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| | * Merge branch 'master' into snappingArne Dußin2021-01-05-0/+51
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* | | Merge pull request #26 from LordSentox/position-indicatorMax Pernklau2020-12-29-2/+51
|\ \ \ | |/ / |/| | Add indicator to show where the mouse is pointing
| * | Add indicator to show where the mouse is pointingArne Dußin2020-12-28-2/+51
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| * Add snapping module to replace the rigid grid snappingArne Dußin2020-12-31-18/+282
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* Merge branch 'master' of github.com:LordSentox/graf_kartoArne Dußin2020-12-21-0/+0
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| * Merge pull request #24 from LordSentox/refactorArne Dußin2020-12-21-807/+1413
| |\ | | | | | | Refactor to make interaction between tools easier
* | | Add previously missing docs where appropriateArne Dußin2020-12-21-34/+410
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* | | Add dimensional indicator with scalingArne Dußin2020-12-20-122/+254
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* | | Add new dimension indicatorArne Dußin2020-12-16-175/+98
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* | Add constant for default colours and selection toolArne Dußin2020-12-16-97/+297
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* | Refactor to make interaction between tools easierArne Dußin2020-12-15-769/+1175
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* Add new concept for class structure in UMLArne Dußin2020-12-06-0/+175
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* Merge branch 'master' of github.com:LordSentox/graf_kartoArne Dußin2020-11-29-0/+0
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| * Merge pull request #21 from LordSentox/wall-joinMax Pernklau2020-11-29-5/+31
| |\ | | | | | | Make walls join nicer in corners
* | \ Merge pull request #21 from LordSentox/wall-joinMax Pernklau2020-11-29-4/+30
|\ \ \ | |/ / |/| / | |/ Make walls join nicer in corners
| * Merge branch 'master' into wall-joinMax Pernklau2020-11-29-181/+169
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* | Limit grid inaccuracy to half a pixelArne Dußin2020-11-28-18/+27
| | | | | | | | | | | | | | | | | | | | Before, the grid was calculated accumutatively, which was pretty alright. However, with some zoom levels towards the bottom of the screen there was a discrepancy between the grid and something drawn. This should be fixed now, since this update makes the grid use the same method of calculation for every grid cell that everything else uses to calculate points. Also, sub-pixel positions are rounded for the grid, while they were floored before, which should improve accuracy.
* | Change to f64 as the preferred floating point numberArne Dußin2020-11-27-180/+159
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| * Make walls join nicer in cornersArne Dußin2020-11-27-4/+30
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* Merge branch 'polygon-deletion'Arne Dußin2020-11-26-21/+83
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| * Make polygons deletableArne Dußin2020-11-26-21/+83
| | | | | | | | | | | | Before, the deletion tool was not targeting polygons. I also took the liberty to broaden the functionality of the surface trait, which now can check if a rectangle or polygon is contained.
* | Print polygon that makes the earcutting algo panicArne Dußin2020-11-26-4/+7
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* Change prints to logs where necessaryArne Dußin2020-11-25-9/+11
| | | | | There were quite a few places, where I hardcoded a print in. Most of these should use the logger instead, so I fixed it.
* Fix clippy lints and add polygon tool button iconArne Dußin2020-11-25-4/+3
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* Add polygon rooms that can actually kind of be usedArne Dußin2020-11-25-69/+293
| | | | | | It's still kind of strange to use the polygon tool, but at least it seems stable enough so I'm confident enough (and sick enough of it) to release it into the wild.
* Add unstable polygon room toolArne Dußin2020-11-24-8/+69
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* Fix polygon corners not always running counterclockwiseArne Dußin2020-11-24-14/+101
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* Merge branch 'triangulation' into polygon-roomsArne Dußin2020-11-23-345/+830
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| * Add triangulation functionArne Dußin2020-11-23-12/+49
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| * Fix corner case not being handledArne Dußin2020-11-23-2/+97
| | | | | | | | | | | | | | | | Previously, the algorithm to check, if a line-segment is inside a polygon did not have a special case for when the start or end of the segment is on a polygon corner. In case this corner is reflexive, checking against one line between this corner and an adjacent one may not be enough.
| * Add ear clipping algorithmArne Dußin2020-11-23-6/+201
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| * Move containment of points/ lines into traitArne Dußin2020-11-21-86/+105
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| * Move polygon functions into own modArne Dußin2020-11-21-9/+15
| | | | | | | | | | The math module was starting to be mostly polygon files and functions, so those got their own subfolder to make the math module less of a mess.
| * Apply clippy lintsArne Dußin2020-11-21-11/+5
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| * Add unit tests for triangleArne Dußin2020-11-21-0/+57
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| * Add triangle struct and triangulation templateArne Dußin2020-11-21-101/+183
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* | Add unfinished polygon room toolArne Dußin2020-11-20-2/+127
|/ | | | | | | When adding the polygon room tool, a problem with drawing polygons arised. Drawing a simple, but nonregular polygon is not something that is supported by raylib, so further additions to the math library are needed.
* Change to different GUI styleArne Dußin2020-11-20-0/+91
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* Fix tools not workingArne Dußin2020-11-20-3/+5
| | | | | | | Since the tool sidebar was always setting the currently active tool and that meant even when no change occured, the tool was being deactivated and reactivated, nothing happened except for the icon tool. Now, it's checked if any change is necessary in the editor
* Remove unused importsArne Dußin2020-11-20-1/+0
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* Add simple tool sidebar guiArne Dußin2020-11-20-30/+155
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