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* Refactor a major part of the projectArne Dußin2020-11-01-123/+911
| | | | | | | | | | In order to be able to save and load the map, a major rework of the code seemed necessary, since Vector2 and Rectangle of raylib do not implement serialize, and it seems cleanest to use the serialize/deserialize traits of serde, to save for instance to RON. ToolShed was renamed to Editor, since it should better show, that it does quite a bit more than harbour tools. The map data is now centrally saved in the editor, instead of decentralised in the tool structs.
* Add stub for deletion toolArne Dußin2020-11-01-2/+28
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* Remove commented out codeArne Dußin2020-10-31-13/+0
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* Make walls thickerArne Dußin2020-10-31-1/+16
| | | | | Walls were really hard to see, especially on High-DPI Monitors, so I made them stand out more
* Add wall toolArne Dußin2020-10-31-16/+141
| | | | | | The wall tool is currently just one pixels lines, which must be changed in the future, of course, but this is also to test changing between tools.
* Snap rooms to the gridArne Dußin2020-10-30-2/+28
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* Make rooms a little bit brighterArne Dußin2020-10-30-6/+6
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* Rewrite project to use raylib instead of pistonArne Dußin2020-10-30-1617/+237
| | | | | Sorry piston.. I really tried liking you, but I just couldn't :/ It's not you, it's me. What am I saying? It's you, sorry not sorry.
* Make grid "infinite"Arne Dußin2020-10-29-21/+71
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* Make map draggableArne Dußin2020-10-29-4/+33
| | | | | The map can be dragged around, but since the grid is not yet infinitely big, it feels quite weird to zoom and drag
* Make rectangles zoom together with the gridArne Dußin2020-10-29-29/+149
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* Add option to abort adding a rectangleArne Dußin2020-10-28-1/+4
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* Add possibility to draw rectanglesArne Dußin2020-10-28-8/+1536
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* Merge branch 'master' of github.com:LordSentox/graf_kartoArne Dußin2020-10-28-2/+2
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| * Correct miscellaneous typosScosh2020-10-20-2/+2
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* | Add simple grid that can be scrolledArne Dußin2020-10-28-1/+40
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* Fix MarkdownArne Dußin2020-10-20-22/+22
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* Add essential editor requirementsArne Dußin2020-10-20-0/+25
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* Initialise empty rust projectArne Dußin2020-10-20-0/+13