| Commit message (Collapse) | Author | Age | Lines | |
|---|---|---|---|---|
| * | Add simple tool sidebar gui | Arne Dußin | 2020-11-20 | -9/+19 |
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| * | Fix next icon still being drawn when tool is inactive | Arne Dußin | 2020-11-10 | -0/+10 |
| | | | | | | | | The icon that would be placed next, but is not on the map was always drawn once the icon-tool was activated once. This is no longer the case. Also, the tool now saves the last icon that was selected and keeps the rotation of it between placements, which I deemed more intuitive. | |||
| * | Fix editor not using the configured keybindings | Arne Dußin | 2020-11-09 | -11/+6 |
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| * | Add configuration options | Arne Dußin | 2020-11-09 | -5/+6 |
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| * | Add icon tool | Arne Dußin | 2020-11-06 | -3/+7 |
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| * | Add basic deletion tool | Arne Dußin | 2020-11-01 | -0/+2 |
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| * | Add feature to load and save to a test swap-file | Arne Dußin | 2020-11-01 | -0/+11 |
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| * | Refactor a major part of the project | Arne Dußin | 2020-11-01 | -0/+59 |
| In order to be able to save and load the map, a major rework of the code seemed necessary, since Vector2 and Rectangle of raylib do not implement serialize, and it seems cleanest to use the serialize/deserialize traits of serde, to save for instance to RON. ToolShed was renamed to Editor, since it should better show, that it does quite a bit more than harbour tools. The map data is now centrally saved in the editor, instead of decentralised in the tool structs. | ||||
