| Commit message (Collapse) | Author | Age | Lines | |
|---|---|---|---|---|
| * | Add previously missing docs where appropriate | Arne Dußin | 2020-12-21 | -2/+49 |
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| * | Refactor to make interaction between tools easier | Arne Dußin | 2020-12-15 | -1/+2 |
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| * | Move containment of points/ lines into trait | Arne Dußin | 2020-11-21 | -3/+3 |
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| * | Add triangle struct and triangulation template | Arne Dußin | 2020-11-21 | -101/+6 |
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| * | Implement bounding box function | Arne Dußin | 2020-11-18 | -2/+72 |
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| * | Add self intersection for polygon graphs | Arne Dußin | 2020-11-18 | -7/+62 |
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| * | Add polygon graph | Arne Dußin | 2020-11-17 | -0/+8 |
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| * | Add intersection point algorithm | Arne Dußin | 2020-11-15 | -3/+40 |
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| * | Fix the polygon point containment algorithm | Arne Dußin | 2020-11-12 | -0/+1 |
| | | | | | | | | | The algorithm before was really not working for a lot of edge cases and very difficult to adapt. This version is definitely not the be-all and end-all, but it should work for most (well, hopefully all) cases. After refactoring and hopefully simplifying and straightening out the logic a little more, it should be verifiable. | |||
| * | Add polygon that can check if a point is inside | Arne Dußin | 2020-11-11 | -0/+116 |
| ..except for one super super edgy edge case, but I wanted to get this algorithm out into a commit before I ruin it completely (probably) | ||||
