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* Add icon toolArne Dußin2020-11-06-25/+181
* Remove test svg renderArne Dußin2020-11-05-8/+0
* Add (very) basic path-drawingArne Dußin2020-11-03-2/+360
* Combine zooming in and zooming out into one functionArne Dußin2020-11-02-51/+36
* Limit FPS to 120Arne Dußin2020-11-02-0/+1
* Remove TODO that is doneArne Dußin2020-11-02-1/+0
* Tether on zoomArne Dußin2020-11-02-5/+18
* Change wall tool to not cancel when clickingArne Dußin2020-11-01-1/+1
* Add basic deletion toolArne Dußin2020-11-01-7/+83
* Make zoom-levels whole numbers to combat round-errArne Dußin2020-11-01-2/+28
* Change pretty config of RON output formatArne Dußin2020-11-01-0/+1
* Add feature to load and save to a test swap-fileArne Dußin2020-11-01-4/+45
* Make walls 10cm thick instead of constant pixel valuesArne Dußin2020-11-01-2/+2
* Refactor a major part of the projectArne Dußin2020-11-01-123/+581
* Add stub for deletion toolArne Dußin2020-11-01-2/+28
* Remove commented out codeArne Dußin2020-10-31-13/+0
* Make walls thickerArne Dußin2020-10-31-1/+16
* Add wall toolArne Dußin2020-10-31-16/+141
* Snap rooms to the gridArne Dußin2020-10-30-2/+28
* Make rooms a little bit brighterArne Dußin2020-10-30-6/+6
* Rewrite project to use raylib instead of pistonArne Dußin2020-10-30-219/+219
* Make grid "infinite"Arne Dußin2020-10-29-21/+71
* Make map draggableArne Dußin2020-10-29-4/+33
* Make rectangles zoom together with the gridArne Dußin2020-10-29-29/+149
* Add option to abort adding a rectangleArne Dußin2020-10-28-1/+4
* Add possibility to draw rectanglesArne Dußin2020-10-28-6/+92
* Add simple grid that can be scrolledArne Dußin2020-10-28-1/+40
* Initialise empty rust projectArne Dußin2020-10-20-0/+3