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Dungeon mapping tool because clearly there are not enough out there!
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*
Change pretty config of RON output format
Arne Dußin
2020-11-01
-0
/
+1
*
Add feature to load and save to a test swap-file
Arne Dußin
2020-11-01
-4
/
+45
*
Make walls 10cm thick instead of constant pixel values
Arne Dußin
2020-11-01
-2
/
+2
*
Refactor a major part of the project
Arne Dußin
2020-11-01
-123
/
+581
*
Add stub for deletion tool
Arne Dußin
2020-11-01
-2
/
+28
*
Remove commented out code
Arne Dußin
2020-10-31
-13
/
+0
*
Make walls thicker
Arne Dußin
2020-10-31
-1
/
+16
*
Add wall tool
Arne Dußin
2020-10-31
-16
/
+141
*
Snap rooms to the grid
Arne Dußin
2020-10-30
-2
/
+28
*
Make rooms a little bit brighter
Arne Dußin
2020-10-30
-6
/
+6
*
Rewrite project to use raylib instead of piston
Arne Dußin
2020-10-30
-219
/
+219
*
Make grid "infinite"
Arne Dußin
2020-10-29
-21
/
+71
*
Make map draggable
Arne Dußin
2020-10-29
-4
/
+33
*
Make rectangles zoom together with the grid
Arne Dußin
2020-10-29
-29
/
+149
*
Add option to abort adding a rectangle
Arne Dußin
2020-10-28
-1
/
+4
*
Add possibility to draw rectangles
Arne Dußin
2020-10-28
-6
/
+92
*
Add simple grid that can be scrolled
Arne Dußin
2020-10-28
-1
/
+40
*
Initialise empty rust project
Arne Dußin
2020-10-20
-0
/
+3
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