From d2bd3e0e20f269c35dc74486af0578958fe21315 Mon Sep 17 00:00:00 2001 From: Arne Dußin Date: Mon, 2 Nov 2020 11:26:14 +0100 Subject: Limit FPS to 120 At least under windows a very high CPU and GPU load was noticed, which is why this change was made. --- src/main.rs | 1 + 1 file changed, 1 insertion(+) diff --git a/src/main.rs b/src/main.rs index d44131b..f116561 100644 --- a/src/main.rs +++ b/src/main.rs @@ -11,6 +11,7 @@ use transform::Transform; fn main() { let (mut rl, thread) = raylib::init().resizable().title("Hello there!").build(); + rl.set_target_fps(120); let mut editor = Editor::new(); -- cgit v1.2.3-70-g09d2