//! A meta tool for selecting parts of a map and removing them in a single operation. //! //! The user can draw a rectangle, which currently must have it's side parallel to the x and y-axes //! of the world. With the first node placement, the mode is started, while the second placement would //! finish the process and delete all elements that are *completely* contained in the rectangle //! (partially contained items are not deleted) or abort it, in which case the selection is removed //! and nothing is deleted. use super::Tool; use crate::client::colours::DEFAULT_COLOURS; use crate::client::map::Map; use crate::client::transform::Transform; use crate::client::Connection; use crate::math::{ExactSurface, Rect, Vec2}; use crate::net::Cargo; use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle}; /// The deletion tool itself. pub struct DeletionTool { deletion_rect: Option<(Vec2, Vec2)>, } impl DeletionTool { /// Create a new deletion tool, there should only be one deletion tool and it should be created /// by the editor. #[allow(clippy::new_without_default)] pub fn new() -> Self { Self { deletion_rect: None, } } } fn delete_rect((pos1, pos2): (&Vec2, &Vec2), map: &Map, server: &Connection) { let bounds = Rect::bounding_rect(*pos1, *pos2); for (id, e) in map.elements() { if bounds.contains_rect(&e.as_component().bounding_rect()) { server.send(Cargo::Remove(id)); } } } impl Tool for DeletionTool { fn deactivate(&mut self) { self.deletion_rect = None; } fn update(&mut self, _map: &Map, mouse_pos_m: &Vec2) { if let Some((_, ref mut pos2)) = &mut self.deletion_rect { *pos2 = *mouse_pos_m; } } fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { if let Some((pos1, pos2)) = self.deletion_rect { let rect_px = transform.rect_m_to_px(&Rect::bounding_rect(pos1, pos2)); rld.draw_rectangle_rec(rect_px, DEFAULT_COLOURS.deletion_rect); rld.draw_rectangle_lines_ex(rect_px, 4, DEFAULT_COLOURS.deletion_rect_outline); } } fn place_single(&mut self, map: &mut Map, server: &Connection, mouse_pos_m: &Vec2) { if let Some((pos1, pos2)) = self.deletion_rect { delete_rect((&pos1, &pos2), &map, server); self.deletion_rect = None; } else { self.deletion_rect = Some((*mouse_pos_m, *mouse_pos_m)); } } fn finish(&mut self, map: &mut Map, server: &Connection) { if let Some((pos1, pos2)) = self.deletion_rect { delete_rect((&pos1, &pos2), &map, server); self.deletion_rect = None; } } fn abort(&mut self) { self.deletion_rect = None; } }