//! Selection of items on the map. //! //! When selecting items on the map, the editor goes into a different mode than when editing a //! specific kind of item. Actions that are available for specific types of items become //! unavailable, while other actions that make use of the properties to a wide range of items //! become available instead. //! For this reason, the selection tool can be thought of as a kind of meta tool over tools. use super::Tool; use crate::client::colours::DEFAULT_COLOURS; use crate::client::map::Map; use crate::client::transform::Transform; use crate::math::{ExactSurface, Rect, Vec2}; use crate::net::{Cargo, Connection}; use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle}; /// The selection tool makes it possible to select any item on the map when activated. pub struct SelectionTool { selection_rect: Option<(Vec2, Vec2)>, } impl SelectionTool { /// Create a new selection tool. There should be only one such tool per program instance and it /// should be created in the editor. #[allow(clippy::new_without_default)] pub fn new() -> Self { Self { selection_rect: None, } } } impl Tool for SelectionTool { fn deactivate(&mut self) { self.selection_rect = None; } fn update(&mut self, _map: &Map, mouse_pos_m: &Vec2) { if let Some((_, ref mut pos2)) = &mut self.selection_rect { *pos2 = *mouse_pos_m; } } fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { if let Some((pos1, pos2)) = self.selection_rect { let rect_px = transform.rect_m_to_px(&Rect::bounding_rect(pos1, pos2)); rld.draw_rectangle_rec(rect_px, DEFAULT_COLOURS.selection_rect); rld.draw_rectangle_lines_ex(rect_px, 4, DEFAULT_COLOURS.selection_rect_outline); } } fn place_single( &mut self, map: &mut Map, _server: &Connection, mouse_pos_m: &Vec2, ) { if let Some((pos1, pos2)) = self.selection_rect { // Select all items on the map that are inside of the selection rectangle let bounds = Rect::bounding_rect(pos1, pos2); for (_id, element) in map.elements_mut() { // TODO: Make it possible to do this additively by custom keybinding. element.set_selected(bounds.contains_rect(&element.as_component().bounding_rect())); } self.selection_rect = None; } else { self.selection_rect = Some((*mouse_pos_m, *mouse_pos_m)); } } fn abort(&mut self) { self.selection_rect = None; } }