use crate::button::*; use ron::de::from_reader; use ron::ser::{to_string_pretty, PrettyConfig}; use serde::{Deserialize, Serialize}; use std::fs::File; use std::io::{self, Write}; use std::path::Path; #[derive(Deserialize, Serialize)] pub struct Config { pub tool_activation_keys: ToolActivationKeys, pub tool_general_keys: ToolGeneralKeys, pub icon_keys: IconToolKeys, } #[derive(Deserialize, Serialize)] pub struct ToolActivationKeys { pub deletion: Button, pub icon: Button, pub polygon_room: Button, pub rect_room: Button, pub selection: Button, pub wall: Button, } #[derive(Deserialize, Serialize)] pub struct ToolGeneralKeys { pub place_single: Button, pub finish: Button, pub abort: Button, } #[derive(Clone, Serialize, Deserialize)] pub struct IconToolKeys { pub next: Button, pub previous: Button, pub rotate_clockwise: Button, pub rotate_counterclockwise: Button, } impl Config { pub fn from_file>(path: P) -> io::Result { let file = File::open(&path)?; match from_reader(file) { Ok(data) => Ok(data), Err(err) => Err(io::Error::new(io::ErrorKind::InvalidData, err)), } } pub fn write_file>(&self, path: P) -> io::Result<()> { let mut file = File::create(&path)?; let pretty_conf = PrettyConfig::new() .with_depth_limit(4) .with_decimal_floats(true) .with_separate_tuple_members(true) .with_indentor("\t".to_owned()); let string = match to_string_pretty(&self, pretty_conf) { Ok(string) => string, Err(err) => { return Err(io::Error::new(io::ErrorKind::InvalidInput, err)); } }; file.write_all(&string.as_bytes()) } } impl Default for Config { fn default() -> Self { Config { tool_activation_keys: ToolActivationKeys { deletion: Button::Keyboard(KeyboardKey::D), icon: Button::Keyboard(KeyboardKey::I), polygon_room: Button::Keyboard(KeyboardKey::P), rect_room: Button::Keyboard(KeyboardKey::R), selection: Button::Keyboard(KeyboardKey::S), wall: Button::Keyboard(KeyboardKey::W), }, tool_general_keys: ToolGeneralKeys { place_single: Button::Mouse(MouseButton::Left), finish: Button::Keyboard(KeyboardKey::Enter), abort: Button::Mouse(MouseButton::Right), }, icon_keys: IconToolKeys { next: Button::Keyboard(KeyboardKey::I), previous: Button::Keyboard(KeyboardKey::J), rotate_clockwise: Button::Mouse(MouseButton::Right), rotate_counterclockwise: Button::Keyboard(KeyboardKey::Minus), }, } } }