use crate::map_data::MapData; use crate::tool::*; use crate::transform::Transform; use raylib::core::drawing::RaylibDrawHandle; use raylib::ffi::KeyboardKey; use raylib::RaylibHandle; pub struct Editor { map_data: MapData, tools: Vec>, active: usize, } impl Editor { pub fn new() -> Self { let mut tools: Vec> = Vec::with_capacity(ToolType::NumTools as usize); assert_eq!(ToolType::RoomTool as u8, 0); tools.push(Box::new(RoomTool::new())); assert_eq!(ToolType::WallTool as u8, 1); tools.push(Box::new(WallTool::new())); assert_eq!(ToolType::DeletionTool as u8, 2); tools.push(Box::new(DeletionTool::new())); assert_eq!(ToolType::NumTools as usize, tools.len()); Self { map_data: MapData::new(), tools, active: 0, } } pub fn update(&mut self, rl: &RaylibHandle, transform: &Transform) { // Handle keybindings for tool change self.active = if rl.is_key_pressed(KeyboardKey::KEY_R) { ToolType::RoomTool as usize } else if rl.is_key_pressed(KeyboardKey::KEY_W) { ToolType::WallTool as usize } else if rl.is_key_pressed(KeyboardKey::KEY_D) { ToolType::DeletionTool as usize } else { self.active }; // Handle saving and loading the editor contents to the swap file if rl.is_key_pressed(KeyboardKey::KEY_S) { self.map_data .write_file("swap.ron") .expect("Unable to write buffer file"); } else if rl.is_key_pressed(KeyboardKey::KEY_L) { self.map_data .load_file("swap.ron") .expect("Unable to read buffer file"); } for tool in &mut self.tools { tool.update(&self.map_data, rl, transform); } self.tools[self.active].active_update(&mut self.map_data, rl, transform); } pub fn draw_tools(&self, rld: &mut RaylibDrawHandle, transform: &Transform) { for tool in &self.tools { tool.draw(&self.map_data, rld, transform); } } pub fn map_data(&self) -> &MapData { &self.map_data } }