use super::Tool; use crate::button::Button; use crate::config::{DeletionToolKeybindings, ToolKeybindings}; use crate::map_data::MapData; use crate::math::{Rect, Surface, Vec2}; use crate::transform::Transform; use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle}; use raylib::ffi::Color; use raylib::RaylibHandle; pub struct DeletionTool { keybindings: DeletionToolKeybindings, deletion_rect: Option<(Vec2, Vec2)>, } impl DeletionTool { pub fn new(keybindings: DeletionToolKeybindings) -> Self { Self { keybindings, deletion_rect: None, } } /// Delete all map-data that is contained inside the provided rectangular space. pub fn delete_rect(map_data: &mut MapData, rect: Rect) { map_data .rooms_mut() .retain(|&room| !rect.contains_rect(room)); map_data .walls_mut() .retain(|&(pos1, pos2)| !rect.contains_point(&pos1) || !rect.contains_point(&pos2)); map_data .icons_mut() .retain(|icon| !rect.contains_point(&icon.position)); } } impl Tool for DeletionTool { fn deactivate(&mut self) { self.deletion_rect = None; } fn active_update( &mut self, map_data: &mut MapData, rl: &RaylibHandle, transform: &Transform, mouse_blocked: bool, ) { let mouse_pos_m = transform.point_px_to_m(rl.get_mouse_position().into()); if let Some((_, ref mut pos2)) = &mut self.deletion_rect { *pos2 = mouse_pos_m; } if self.keybindings.do_delete.is_pressed(rl, mouse_blocked) && self.deletion_rect.is_some() { let (pos1, pos2) = self.deletion_rect.take().unwrap(); Self::delete_rect(map_data, Rect::bounding_rect(pos1, pos2)); } else if self .keybindings .start_selection .is_pressed(rl, mouse_blocked) { self.deletion_rect = Some((mouse_pos_m, mouse_pos_m)) } else if self.keybindings.abort_deletion.is_pressed(rl, false) { self.deletion_rect = None; } } fn draw(&self, _map_data: &MapData, rld: &mut RaylibDrawHandle, transform: &Transform) { if let Some((pos1, pos2)) = self.deletion_rect { let rect_px = transform.rect_m_to_px(Rect::bounding_rect(pos1, pos2)); rld.draw_rectangle_rec( rect_px, Color { r: 200, g: 150, b: 150, a: 50, }, ); rld.draw_rectangle_lines_ex( rect_px, 4, Color { r: 200, g: 150, b: 150, a: 150, }, ); } } fn activation_key(&self) -> Button { self.keybindings.activation_key() } }