1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
|
//! Icon marker on the map. For information about icons see [Icon](crate::)
use super::icon_texture_manager::IconTextureManager;
use crate::client::colours::DEFAULT_COLOURS;
use crate::client::map::Mappable;
use crate::client::transform::Transform;
use crate::math::Vec2;
use crate::world::{Component, Icon};
use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle};
use std::ops::{Deref, DerefMut};
use std::rc::Rc;
/// Describes an icon in the world and can be drawn.
#[derive(Clone)]
pub struct IconMark {
icon: Icon,
selected: bool,
textures: Rc<IconTextureManager>,
}
impl IconMark {
/// Create a new icon marker. Requires the icon textures that are used to render this icon, as well as all
/// the information necessary to describe the icon itself.
pub fn new(
id: usize,
position: Vec2<f64>,
rotation: f64,
renderer: Rc<IconTextureManager>,
) -> Self {
Self::from_icon(
Icon {
id,
position,
rotation,
},
renderer,
)
}
/// Like `new()`, but with the icon data bundled into the icon type.
pub fn from_icon(icon: Icon, textures: Rc<IconTextureManager>) -> Self {
Self {
icon,
selected: false,
textures,
}
}
/// Set the inner icon this icon mark is referencing.
pub fn set_icon(&mut self, icon: Icon) {
self.icon = icon;
}
}
impl Mappable for IconMark {
fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) {
let (texture, info) = self.textures.get(self.id);
// Round the position to whole pixels to fix rotation problems.
let mut position_px =
transform.point_m_to_px(&(self.position - (info.anchor / info.pixels_per_m)));
position_px.x = position_px.x.floor();
position_px.y = position_px.y.floor();
rld.draw_texture_ex(
texture,
position_px,
self.rotation as f32,
(transform.pixels_per_m() / info.pixels_per_m) as f32,
if self.selected() {
DEFAULT_COLOURS.icon_selected
} else {
DEFAULT_COLOURS.icon_normal
},
);
}
fn set_selected(&mut self, selected: bool) {
self.selected = selected;
}
fn selected(&self) -> bool {
self.selected
}
fn as_component(&self) -> &dyn Component {
self.deref()
}
}
impl Deref for IconMark {
type Target = Icon;
fn deref(&self) -> &Self::Target {
&self.icon
}
}
impl DerefMut for IconMark {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.icon
}
}
|