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//! Something that's mappable can be placed on the map and drawn at a specific position. It has a
//! dimension on the map and may be scaleable
use crate::math::Rect;
use crate::scaleable::Scaleable;
use crate::transform::Transform;
use raylib::drawing::RaylibDrawHandle;
pub trait Mappable {
/// Draw this to `rld` with the transform. An item that cannot be drawn is not mappable, so
/// this must always be implemented.
fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform);
/// Get the rectangle that contains the mappable object in its entirety without excess.
fn bounding_rect(&self) -> Rect<f64>;
fn as_scaleable(&self) -> Option<&dyn Scaleable> {
None
}
}
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