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use super::Tool;
use crate::map_data::MapData;
use crate::math::{self, Vec2};
use crate::transform::Transform;
use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle};
use raylib::ffi::{Color, MouseButton, Vector2};
use raylib::RaylibHandle;
pub struct WallTool {
unfinished_wall: Option<(Vec2<f32>, Vec2<f32>)>,
}
impl WallTool {
pub fn new() -> Self {
Self {
unfinished_wall: None,
}
}
}
impl Tool for WallTool {
fn active_update(&mut self, map_data: &mut MapData, rl: &RaylibHandle, transform: &Transform) {
let mouse_pos_m = transform.point_px_to_m(rl.get_mouse_position().into());
if let Some((_, ref mut pos2)) = &mut self.unfinished_wall {
let snapped_mouse_pos = Vec2::new(
math::round(mouse_pos_m.x, 0.5),
math::round(mouse_pos_m.y, 0.5),
);
*pos2 = snapped_mouse_pos;
}
if rl.is_mouse_button_pressed(MouseButton::MOUSE_LEFT_BUTTON) {
if let Some((pos1, pos2)) = self.unfinished_wall {
map_data.walls_mut().push((pos1, pos2));
self.unfinished_wall = None;
} else {
let snapped_mouse_pos = Vec2::new(
math::round(mouse_pos_m.x, 0.5),
math::round(mouse_pos_m.y, 0.5),
);
self.unfinished_wall = Some((snapped_mouse_pos, snapped_mouse_pos))
}
}
if rl.is_mouse_button_pressed(MouseButton::MOUSE_RIGHT_BUTTON) {
self.unfinished_wall = None;
}
}
fn draw(&self, map_data: &MapData, rld: &mut RaylibDrawHandle, transform: &Transform) {
for &(pos1, pos2) in map_data.walls() {
let pos1: Vector2 = transform.point_m_to_px(pos1).into();
let pos2: Vector2 = transform.point_m_to_px(pos2).into();
rld.draw_line_ex(
pos1,
pos2,
5.,
Color {
r: 200,
g: 120,
b: 120,
a: 255,
},
);
}
if let Some((pos1, pos2)) = self.unfinished_wall {
let pos1: Vector2 = transform.point_m_to_px(pos1).into();
let pos2: Vector2 = transform.point_m_to_px(pos2).into();
rld.draw_line_ex(
pos1,
pos2,
5.,
Color {
r: 150,
g: 200,
b: 150,
a: 255,
},
);
}
}
}
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