From f82485aec3f1b0593a964024d513e878da2c71e1 Mon Sep 17 00:00:00 2001 From: Max Pernklau Date: Tue, 19 Jan 2021 12:28:57 +0100 Subject: room descriptions storage b and below, general ship systems --- sinking-ship.html | 356 +++++++++++++++++++++++++++++++++++++++--------------- 1 file changed, 259 insertions(+), 97 deletions(-) (limited to 'sinking-ship.html') diff --git a/sinking-ship.html b/sinking-ship.html index 49efb87..368c202 100644 --- a/sinking-ship.html +++ b/sinking-ship.html @@ -455,7 +455,7 @@ body.book #toc,body.book #preamble,body.book h1.sect0,body.book .sect1>h2{page-b
you’re onboard the Iceberg—are you on the run, employed on the ship, suffering from wanderlust? All three?
what’s your background (see table)?
+what’s your background (see Character Backgrounds (Referee’s Table))?
you wake up from a drug-induced slumber, trapped in storage B.
@@ -465,20 +465,22 @@ body.book #toc,body.book #preamble,body.book h1.sect0,body.book .sect1>h2{page-b| d6 | Background | Prerequisite | -Boon | +Decks Known | +Special Resources and Knowledge | 1 |
Passenger |
none |
-more items |
+rough idea of upper decks |
+one additional item |
|---|---|---|---|---|---|
2 |
Cabin Crew |
none |
-knowledge about the upper decks |
+upper decks, galley, infirmary, crew quarters |
+food elevator from galley to dining room, bridge is a lifeboat, captain won’t abandon bridge |
3 |
Stowaway |
stealthy |
-someone loyal in trouble, secret room |
+layout of random lower deck, diving room, brig |
+knows one of the prisoners, who is loyal to them |
4 |
Guard |
visibly ready for combat |
-special access and knowledge about cargo |
+shaft, storage B, upper decks, brig |
+knows about the security system and high-energy magic cargo hold, has key to brig |
5 |
Stoker |
strong and enduring |
-another exit |
+boiler and engine deck, shaft |
+knows about the water inlet, door from shaft to coal storage doesn’t close properly |
6 |
Ship’s Doctor |
intelligent |
-understands security protocols |
+infirmary and above |
+can disable the security system in the service room |
| d6 | -Background | -Prerequisite | -Decks Known | -Special Resources and Knowledge | +d10 |
+Item |
|---|---|---|---|---|---|---|
1 |
-Passenger |
-none |
-rough idea of upper decks |
-one additional item |
+Tea |
|
2 |
-Cabin Crew |
-none |
-upper decks, galley, infirmary, crew quarters |
-food elevator from galley to dining room, bridge is a lifeboat, captain won’t abandon bridge |
+Spices |
|
3 |
-Stowaway |
-stealthy |
-layout of random lower deck, diving room, brig |
-knows one of the prisoners, who is loyal to them |
+Opium |
|
4 |
-Guard |
-visibly ready for combat |
-shaft, storage B, upper decks, brig |
-knows about the security system and high-energy magic cargo hold, has key to brig |
+Silver |
|
5 |
-Stoker |
-strong and enduring |
-boiler and engine deck, shaft |
-knows about the water inlet, door from shaft to coal storage doesn’t close properly |
+Furs |
|
6 |
-Ship’s Doctor |
-intelligent |
-infirmary and above |
-can disable the security system in the service room |
+Furniture [obvious] |
+|
7 |
+Bales of cotton and silk [obvious] |
+|||||
8 |
+Porcelain |
+|||||
9 |
+||||||
10 |
+Wood, strips of metal, ship repair stuff, tools [obvious] |
+|||||
11 |
+Food [kitchen storage] |
+|||||
12 |
+Coal [coal storage] |
pipes everywhere:
+hot and cold water, steam
+pneumatics
+gas
+strong metal doors with speed wheels and bulkheads separate rooms
+all bulkhead doors open to the outside of the ship so doors can’t be opened when the room is flooded #todo
+hot, stuffy air
+strong bulkhead with riddle lock
+airlock tunnel
+bolts that allow to decouple storage A from the ship (will sink)
+a sign that explains how to do that
+lined with lead
+magic crackles, small arcs strike between items and walls
+contains one sublimation bomb (converts all solid matter to gas in a 50 m radius)
+and a box of fireball wands
+exits
+bulkhead towards storage A
+big metal door towards central shaft
+hatch towards brig, waterlogged, cold to the touch +*
+wooden crates of diverse origin
+runs entire height of the ship
+metal doors to all levels
+pipes on the outside, set-in ladder on the inside
+removable gratings with small openings for the ladder
+levels
+storage b: ash raining from above
+storage a: coal fire on the grating, hot air rising
+engine deck: grating removed, coal hatch open
+hatch to coal storage
+coal gasification plant
+water heater for cabins
+water distillation for drinking water
+sea water inlet: big enough to escape thru, if you’re willing to flood the deck
+water pump for cabins
+air compressor for pneumatics
+