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authorArne Dußin2021-01-27 14:01:50 +0100
committerArne Dußin2021-02-02 22:16:15 +0100
commitf92e9f6f07b1e3834c2ca58ce3510734819d08e4 (patch)
tree20e3d3afce342a56ae98f6c20491482ccd2b5c6b /src/client/tool/rect_room_tool.rs
parentc60a6d07efb120724b308e29e8e70f27c87c952d (diff)
downloadgraf_karto-f92e9f6f07b1e3834c2ca58ce3510734819d08e4.tar.gz
graf_karto-f92e9f6f07b1e3834c2ca58ce3510734819d08e4.zip
Rework graf karto to fit the client/server structure
Diffstat (limited to 'src/client/tool/rect_room_tool.rs')
-rw-r--r--src/client/tool/rect_room_tool.rs91
1 files changed, 91 insertions, 0 deletions
diff --git a/src/client/tool/rect_room_tool.rs b/src/client/tool/rect_room_tool.rs
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+++ b/src/client/tool/rect_room_tool.rs
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+//! The rectangle room tool is a specialised tool to create rooms of rectangular shape and with the
+//! sides of the room parallel to the x and y-axes. This is often useful, when a quick room creation
+//! is necessary and the shape of the room does not have to be very special.
+
+use super::Tool;
+use crate::client::colours::DEFAULT_COLOURS;
+use crate::client::map::Map;
+use crate::client::transform::Transform;
+use crate::math::{Rect, Vec2};
+use crate::net::{Cargo, Connection};
+use crate::world::Room;
+use raylib::core::drawing::{RaylibDraw, RaylibDrawHandle};
+
+/// The tool to create simple, rectangular rooms.
+pub struct RectRoomTool {
+ /// The rectangle that is currently being drawn by the user. Once it is finished, it will be
+ /// pushed into the room_rects.
+ unfinished_rect: Option<(Vec2<f64>, Vec2<f64>)>,
+}
+
+impl RectRoomTool {
+ /// Create a new room tool where no rooms have been drawn yet. Should be created only once per
+ /// program instance and by the editor.
+ #[allow(clippy::new_without_default)]
+ pub fn new() -> Self {
+ Self {
+ unfinished_rect: None,
+ }
+ }
+}
+
+impl Tool for RectRoomTool {
+ fn deactivate(&mut self) {
+ self.unfinished_rect = None;
+ }
+
+ fn update(&mut self, _map: &Map, mouse_pos_m: &Vec2<f64>) {
+ if let Some((_, ref mut pos2)) = &mut self.unfinished_rect {
+ *pos2 = *mouse_pos_m;
+ }
+ }
+
+ fn draw(&self, rld: &mut RaylibDrawHandle, transform: &Transform) {
+ if let Some((pos1, pos2)) = self.unfinished_rect {
+ rld.draw_rectangle_rec(
+ transform.rect_m_to_px(&Rect::bounding_rect(pos1, pos2)),
+ DEFAULT_COLOURS.room_selected,
+ );
+ }
+ }
+
+ fn place_single(
+ &mut self,
+ _map: &mut Map,
+ server: &Connection<Cargo>,
+ mouse_pos_m: &Vec2<f64>,
+ ) {
+ // Try to finish the rectangle if it has been started.
+ if let Some((pos1, pos2)) = self.unfinished_rect {
+ if pos1 == pos2 {
+ warn!("Cannot place rectangle with start and endpoint being the same");
+ return;
+ }
+
+ server.send(Cargo::AddRoom(Room::new(
+ Rect::bounding_rect(pos1, pos2).into(),
+ )));
+ self.unfinished_rect = None;
+ } else {
+ self.unfinished_rect = Some((*mouse_pos_m, *mouse_pos_m));
+ }
+ }
+
+ fn finish(&mut self, _map: &mut Map, server: &Connection<Cargo>) {
+ if let Some((pos1, pos2)) = self.unfinished_rect {
+ if pos1 == pos2 {
+ warn!("Cannot place rectangle with start and endpoint being the same");
+ return;
+ }
+
+ server.send(Cargo::AddRoom(Room::new(
+ Rect::bounding_rect(pos1, pos2).into(),
+ )));
+ self.unfinished_rect = None;
+ }
+ }
+
+ fn abort(&mut self) {
+ self.unfinished_rect = None;
+ }
+}