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| author | Arne Dußin | 2020-11-01 17:44:51 +0100 |
|---|---|---|
| committer | Arne Dußin | 2020-11-01 17:44:51 +0100 |
| commit | 2db23f3213ff1bb2fe0cf005e922536da7ff5cd7 (patch) | |
| tree | 912b6d829ea8c8c28a2ed257e70e0fd6814bef50 /src/math/mod.rs | |
| parent | a6be14ada463cb5a3fc0a810b8b341093abbb68d (diff) | |
| download | graf_karto-2db23f3213ff1bb2fe0cf005e922536da7ff5cd7.tar.gz graf_karto-2db23f3213ff1bb2fe0cf005e922536da7ff5cd7.zip | |
Refactor a major part of the project
In order to be able to save and load the map, a major rework of the code
seemed necessary, since Vector2 and Rectangle of raylib do not implement
serialize, and it seems cleanest to use the serialize/deserialize traits
of serde, to save for instance to RON. ToolShed was renamed to Editor,
since it should better show, that it does quite a bit more than harbour
tools. The map data is now centrally saved in the editor, instead of
decentralised in the tool structs.
Diffstat (limited to 'src/math/mod.rs')
| -rw-r--r-- | src/math/mod.rs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/math/mod.rs b/src/math/mod.rs new file mode 100644 index 0000000..07d518e --- /dev/null +++ b/src/math/mod.rs @@ -0,0 +1,23 @@ +pub mod rect; +pub use self::rect::*; + +pub mod vec2; +pub use self::vec2::*; + +/// Round a floating point number to the nearest step given by the step argument. For instance, if +/// the step is 0.5, then all numbers from 0.0 to 0.24999... will be 0., while all numbers from +/// 0.25 to 0.74999... will be 0.5 and so on. +pub fn round(num: f32, step: f32) -> f32 { + // Only positive steps will be accepted. + assert!(step > 0.); + + let lower_bound = ((num / step) as i32) as f32 * step; + let upper_bound = lower_bound + step; + + // Compare the distances and prefer the smaller. If they are the same, prefer the upper bound. + if (num - lower_bound) < (upper_bound - num) { + lower_bound + } else { + upper_bound + } +} |
