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use raylib::ffi::Color;
pub const DEFAULT_COLOURS: Colours = Colours::default();
pub struct Colours {
pub deletion_rect: Color,
pub deletion_rect_outline: Color,
pub selection_rect: Color,
pub selection_rect_outline: Color,
pub room_normal: Color,
pub room_selected: Color,
pub wall_normal: Color,
pub wall_selected: Color,
pub icon_normal: Color,
pub icon_selected: Color,
pub dimension_indicators: Color,
pub dimension_text: Color,
}
impl Colours {
// NOTE: Unfortunately the default function cannot be made const, since Default is a trait. This
// feature is, as far as I can tell, planned in Rust, but not yet implemented. Once it is, Colours
// should implement Default instead.
const fn default() -> Self {
Self {
deletion_rect: Color {
r: 200,
g: 150,
b: 150,
a: 50,
},
deletion_rect_outline: Color {
r: 200,
g: 150,
b: 150,
a: 150,
},
selection_rect: Color {
r: 255,
g: 129,
b: 0,
a: 50,
},
selection_rect_outline: Color {
r: 255,
g: 129,
b: 0,
a: 150,
},
room_normal: Color {
r: 180,
g: 180,
b: 180,
a: 255,
},
room_selected: Color {
r: 150,
g: 200,
b: 150,
a: 255,
},
wall_normal: Color {
r: 200,
g: 120,
b: 120,
a: 255,
},
wall_selected: Color {
r: 150,
g: 200,
b: 150,
a: 255,
},
icon_normal: Color {
r: 255,
g: 255,
b: 255,
a: 255,
},
icon_selected: Color {
r: 150,
g: 200,
b: 150,
a: 255,
},
dimension_indicators: Color {
r: 200,
g: 200,
b: 200,
a: 255,
},
dimension_text: Color {
r: 200,
g: 200,
b: 200,
a: 255,
},
}
}
}
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