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| author | Max Pernklau | 2021-01-19 09:34:14 +0100 |
|---|---|---|
| committer | Max Pernklau | 2021-01-19 09:34:14 +0100 |
| commit | a7ec7ff0205b84a2e56de72bf57b9e551b4d33dd (patch) | |
| tree | 19139cbf457c801a508a5af23a4632092aaf2b97 /txt | |
| parent | 0eecef55db0d769c32826f35ce6be0918784b117 (diff) | |
| download | sinking-ship-dungeon-a7ec7ff0205b84a2e56de72bf57b9e551b4d33dd.tar.gz sinking-ship-dungeon-a7ec7ff0205b84a2e56de72bf57b9e551b4d33dd.zip | |
character intro, room names
Diffstat (limited to 'txt')
| -rw-r--r-- | txt/intro.adoc | 94 | ||||
| -rw-r--r-- | txt/rooms.adoc | 45 |
2 files changed, 129 insertions, 10 deletions
diff --git a/txt/intro.adoc b/txt/intro.adoc index 03dc4ad..de75dee 100644 --- a/txt/intro.adoc +++ b/txt/intro.adoc @@ -1,14 +1,88 @@ == Character Creation -.Character Backgrounds +- your characters have offended someone; they want you dead. +- you're onboard the _Iceberg_—are you on the run, employed on the ship, suffering from wanderlust? All three? +- what's your background (see table)? +- you wake up from a drug-induced slumber, trapped in _storage B_. +- flashback appropriate to your background: How do they know what they do? + + +.Character Backgrounds (PC's Table) [options="autowidth,header"] -,=== -d6,Background, Area Known, Prerequisite -1,Passenger, rough idea of upper decks, none -2,Cabin Crew, upper decks, none -3,Stowaway, random lower deck, stealthy -4,Guard, perimeter, visibly ready for combat -5,Stoker, boiler deck, strong and enduring -6,Ship's Doctor, infirmary, intelligent -,===
\ No newline at end of file +|=== +|d6 | Background | Prerequisite | Boon + +| 1 +| Passenger +| none +| more items + +| 2 +| Cabin Crew +| none +| knowledge about the upper decks + +| 3 +| Stowaway +| stealthy +| someone loyal in trouble, secret room + +| 4 +| Guard +| visibly ready for combat +| special access and knowledge about cargo + +| 5 +| Stoker +| strong and enduring +| another exit + +| 6 +| Ship's Doctor +| intelligent +| understands security protocols +|=== + + +.Character Backgrounds (Referee's Table) +[options="autowidth,header"] +|=== +|d6 | Background | Prerequisite | Decks Known | Special Resources and Knowledge + +| 1 +| Passenger +| none +| rough idea of upper decks +| one additional item + +| 2 +| Cabin Crew +| none +| upper decks, galley, infirmary, crew quarters +| food elevator from galley to dining room, bridge is a lifeboat, captain won't abandon bridge + +| 3 +| Stowaway +| stealthy +| layout of random lower deck, diving room, brig +| knows one of the prisoners, who is loyal to them + +| 4 +| Guard +| visibly ready for combat +| shaft, storage B, upper decks, brig +| knows about the security system and high-energy magic cargo hold, has key to brig + +| 5 +| Stoker +| strong and enduring +| boiler and engine deck, shaft +| knows about the water inlet, door from shaft to coal storage doesn't close properly + +| 6 +| Ship's Doctor +| intelligent +| infirmary and above +| can disable the security system in the service room +|===
\ No newline at end of file diff --git a/txt/rooms.adoc b/txt/rooms.adoc new file mode 100644 index 0000000..b4734db --- /dev/null +++ b/txt/rooms.adoc @@ -0,0 +1,45 @@ +== Room Description + +=== High Energy Magic Storage Hold (aka _Storage A_) + +=== Bulkhead AB + +=== _Storage B_ + +=== _Storage A_ + +=== Central Shaft + +=== Smoke Stack + +=== Security System Service Room + +=== Brig + +=== Coal Storage + +=== Boiler Room + +=== Engine Room + +=== Galley + +=== Infirmary + +=== Diver Room and Airlock + +=== Crew Quarters + +=== Main Deck +- Cargo hatch +- life boats below + +=== Cabins + +=== Dining Room + +=== Lounge / Smoking Room + +=== Superstructure Smoke Stack + +=== Bridge
\ No newline at end of file |
